diff --git a/skills/taste-skill-v1/SKILL.md b/skills/taste-skill-v1/SKILL.md index 7d958c9..4054982 100644 --- a/skills/taste-skill-v1/SKILL.md +++ b/skills/taste-skill-v1/SKILL.md @@ -47,7 +47,7 @@ LLMs have statistical biases toward specific UI cliché patterns. Proactively co * **COLOR CONSISTENCY:** Stick to one palette for the entire output. Do not fluctuate between warm and cool grays within the same project. **Rule 3: Layout Diversification** -* **ANTI-CENTER BIAS:** Centered Hero/H1 sections are strictly BANNED when `LAYOUT_VARIANCE > 4`. Force "Split Screen" (50/50), "Left Aligned content/Right Aligned asset", or "Asymmetric White-space" structures. +* **ANTI-CENTER BIAS:** Centered Hero/H1 sections are strictly BANNED when `DESIGN_VARIANCE > 4`. Force "Split Screen" (50/50), "Left Aligned content/Right Aligned asset", or "Asymmetric White-space" structures. **Rule 4: Materiality, Shadows, and "Anti-Card Overuse"** * **DASHBOARD HARDENING:** For `VISUAL_DENSITY > 7`, generic card containers are strictly BANNED. Use logic-grouping via `border-t`, `divide-y`, or purely negative space. Data metrics should breathe without being boxed in unless elevation (z-index) is functionally required.