From 1bf1fdc50d3b19f34d12635ff006ec1d6546a0c1 Mon Sep 17 00:00:00 2001 From: Beetroot Paul Date: Tue, 19 Aug 2025 01:32:03 +0200 Subject: [PATCH] Add BeetPx framework --- README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index b141a16d..94bac30c 100644 --- a/README.md +++ b/README.md @@ -782,7 +782,8 @@ A selection of major game studios, publishers, etc. using GitHub: * [ammo.js](https://github.com/kripken/ammo.js) - Direct port of the Bullet Physics engine to JavaScript using Emscripten. * [Anura Engine](https://github.com/anura-engine/anura) - Anura is the tech behind the spectacular Frogatto & Friends. * [Atomic Engine](https://github.com/AtomicGameEngine/AtomicGameEngine) - features 2D and 3D rendering, standards compliant JavaScript, full Player and Editor source on GitHub, Windows & Mac Editors, with deployment to Windows, Mac, WebGL, Android, and iOS from the editor. -* [Bevy](https://github.com/bevyengine/bevy - A refreshingly simple data-driven game engine built in Rust. +* [BeetPx](https://github.com/beetrootpaul/beetpx) - A TypeScript framework for pixel art browser games. +* [Bevy](https://github.com/bevyengine/bevy) - A refreshingly simple data-driven game engine built in Rust. * [Babylon.js](https://github.com/BabylonJS/Babylon.js) - Complete JavaScript framework for building 3D games with HTML 5 and WebGL. * [bgfx](https://github.com/bkaradzic/bgfx#bgfx---cross-platform-rendering-library) - Cross-platform rendering library. * [Castle Game Engine](https://github.com/castle-engine/castle-engine) - Cross-platform 3D and 2D game engine with a lot of graphic effects and a powerful scene graph based on X3D.