@@ -1155,6 +1155,10 @@ struct warrior_action_t : public parse_action_effects_t<Base>
11551155 {
11561156 // Shared
11571157
1158+ // Arms and Prot both benefit from ravaged debuff
1159+ if ( ab::sim->dbc->wowv() >= wowv_t( 12, 1, 0 ) )
1160+ parse_target_effects( d_fn( &warrior_td_t::debuffs_ravaged ), p()->spell.ravager->effectN( 3 ).trigger() );
1161+
11581162 // Arms
11591163 if ( ab::sim->dbc->wowv() >= wowv_t( 12, 1, 0 ) )
11601164 parse_target_effects( d_fn( &warrior_td_t::dots_rend ), p()->spell.rend_dot );
@@ -1441,7 +1445,7 @@ struct warrior_action_t : public parse_action_effects_t<Base>
14411445 // Brute forces causes Slam (1464) and heroic strike (1269383) to have a 10% increase proc rate
14421446 if ( p()->talents.arms.brute_force.ok() && ( ab::id == 1464 || ab::id == 1269383 ) )
14431447 proc_chance += 0.10;
1444- if ( p()->talents.arms.tactical_edge.ok() && p()->buff.tactical_edge->check() && ab::id == p()->talents.arms.mortal_strike->id() )
1448+ if ( ab::sim->dbc->wowv() < wowv_t( 12, 1, 0 ) && p()->talents.arms.tactical_edge.ok() && p()->buff.tactical_edge->check() && ab::id == p()->talents.arms.mortal_strike->id() )
14451449 proc_chance += p()->buff.tactical_edge->value();
14461450 if ( ab::rng().roll( proc_chance ) )
14471451 {
@@ -3090,7 +3094,7 @@ struct mortal_strike_t : public warrior_attack_t
30903094 p()->buff.executioners_precision->expire();
30913095 p()->buff.martial_prowess->expire();
30923096
3093- if( !background )
3097+ if( sim->dbc->wowv() < wowv_t( 12, 1, 0 ) && !background )
30943098 p()->buff.tactical_edge->decrement();
30953099
30963100 if ( !background )
@@ -3267,7 +3271,7 @@ struct bladestorm_t : public warrior_attack_t
32673271 {
32683272 auto new_dot_duration = warrior_attack_t::composite_dot_duration( s );
32693273
3270- if ( p() -> talents.slayer.imminent_demise -> ok() && p()->talents.shared.sudden_death->ok() )
3274+ if ( p() -> talents.slayer.imminent_demise -> ok() && p()->talents.shared.sudden_death->ok() )
32713275 {
32723276 new_dot_duration = tick_time( s ) * ( dot_duration.total_seconds() + p() -> buff.imminent_demise -> stack() );
32733277 }
@@ -3748,13 +3752,16 @@ struct colossus_smash_t : public warrior_attack_t
37483752 {
37493753 warrior_attack_t::execute();
37503754
3755+ if ( sim->dbc->wowv() >= wowv_t( 12, 1, 0 ) && p()->talents.arms.tactical_edge.ok() )
3756+ p()->buff.sudden_death->trigger( as<int>( p()->talents.arms.tactical_edge->effectN( 1 ).base_value() ) );
3757+
37513758 if ( p()->talents.arms.master_of_warfare_3.ok() && p()->buff.heroic_might_accumulator->up() )
37523759 {
37533760 p()->buff.heroic_might->trigger( p()->buff.heroic_might_accumulator->stack(), buff_t::DEFAULT_VALUE(), 1.0, p()->spell.colossus_smash_debuff->duration() );
37543761 p()->buff.heroic_might_accumulator->expire();
37553762 }
37563763
3757- if ( p()->talents.arms.tactical_edge.ok() )
3764+ if ( sim->dbc->wowv() < wowv_t( 12, 1, 0 ) && p()->talents.arms.tactical_edge.ok() )
37583765 p()->buff.tactical_edge->trigger();
37593766
37603767 if ( p()->talents.arms.crushing_combo.ok() )
@@ -8287,7 +8294,8 @@ void warrior_t::create_buffs()
82878294 buff.sweeping_strikes = make_buff( this, "sweeping_strikes", spec.sweeping_strikes)
82888295 ->set_cooldown( 0_s ); // Handled by the action
82898296
8290- buff.tactical_edge = make_buff( this, "tactical_edge", talents.arms.tactical_edge->effectN( 1 ).trigger() )
8297+ if ( sim->dbc->wowv() < wowv_t( 12, 1, 0 ) )
8298+ buff.tactical_edge = make_buff( this, "tactical_edge", talents.arms.tactical_edge->effectN( 1 ).trigger() )
82918299 ->set_default_value_from_effect( 1 )
82928300 ->set_initial_stack( talents.arms.tactical_edge.ok() ? talents.arms.tactical_edge->effectN( 1 ).trigger()->max_stacks() : 1 );
82938301
@@ -9414,10 +9422,6 @@ void warrior_t::parse_player_effects()
94149422
94159423 parse_target_effects( d_fn( &warrior_td_t::debuffs_honed_reflexes ), talents.warrior.honed_reflexes->effectN( 5 ).trigger() );
94169424
9417- // Arms and Prot both benefit from ravaged debuff
9418- if ( sim->dbc->wowv() >= wowv_t( 12, 1, 0 ) )
9419- parse_target_effects( d_fn( &warrior_td_t::debuffs_ravaged ), spell.ravager->effectN( 3 ).trigger() );
9420-
94219425 if ( specialization() == WARRIOR_ARMS )
94229426 {
94239427 parse_effects( buff.die_by_the_sword );
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