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#ifndef __TRACYOPENGL_HPP__
#define __TRACYOPENGL_HPP__
#ifdef __APPLE__
#define TRACY_OPENGL_DISABLE
#warning "OpenGL timestamps are unreliable on Apple devices that still run OpenGL."
#endif
#if !defined TRACY_ENABLE || defined TRACY_OPENGL_DISABLE
#define TracyGpuContext
#define TracyGpuContextName(x,y)
#define TracyGpuNamedZone(x,y,z)
#define TracyGpuNamedZoneC(x,y,z,w)
#define TracyGpuZone(x)
#define TracyGpuZoneC(x,y)
#define TracyGpuZoneTransient(x,y,z)
#define TracyGpuCollect
#define TracyGpuNamedZoneS(x,y,z,w)
#define TracyGpuNamedZoneCS(x,y,z,w,a)
#define TracyGpuZoneS(x,y)
#define TracyGpuZoneCS(x,y,z)
#define TracyGpuZoneTransientS(x,y,z,w)
namespace tracy
{
struct SourceLocationData;
class GpuCtxScope
{
public:
GpuCtxScope( const SourceLocationData*, bool ) {}
GpuCtxScope( const SourceLocationData*, int32_t, bool ) {}
};
}
#else
#include <atomic>
#include <assert.h>
#include <stdlib.h>
#ifdef TRACY_OPENGL_AUTO_CALIBRATION
# include <chrono>
#endif
#include "Tracy.hpp"
#include "../client/TracyProfiler.hpp"
#include "../client/TracyCallstack.hpp"
#include "../common/TracyAlign.hpp"
#include "../common/TracyAlloc.hpp"
#if !defined GL_TIMESTAMP && defined GL_TIMESTAMP_EXT
# define GL_TIMESTAMP GL_TIMESTAMP_EXT
# define GL_QUERY_COUNTER_BITS GL_QUERY_COUNTER_BITS_EXT
# define glGetQueryObjectiv glGetQueryObjectivEXT
# define glGetQueryObjectui64v glGetQueryObjectui64vEXT
# define glQueryCounter glQueryCounterEXT
#endif
#define TracyGpuContext tracy::GetGpuCtx().ptr = (tracy::GpuCtx*)tracy::tracy_malloc( sizeof( tracy::GpuCtx ) ); new(tracy::GetGpuCtx().ptr) tracy::GpuCtx;
#define TracyGpuContextName( name, size ) tracy::GetGpuCtx().ptr->Name( name, size );
#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
# define TracyGpuNamedZone( varname, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,TracyLine) { name, TracyFunction, TracyFile, (uint32_t)TracyLine, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,TracyLine), TRACY_CALLSTACK, active );
# define TracyGpuNamedZoneC( varname, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,TracyLine) { name, TracyFunction, TracyFile, (uint32_t)TracyLine, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,TracyLine), TRACY_CALLSTACK, active );
# define TracyGpuZone( name ) TracyGpuNamedZoneS( ___tracy_gpu_zone, name, TRACY_CALLSTACK, true )
# define TracyGpuZoneC( name, color ) TracyGpuNamedZoneCS( ___tracy_gpu_zone, name, color, TRACY_CALLSTACK, true )
# define TracyGpuZoneTransient( varname, name, active ) tracy::GpuCtxScope varname( TracyLine, TracyFile, strlen( TracyFile ), TracyFunction, strlen( TracyFunction ), name, strlen( name ), TRACY_CALLSTACK, active );
#else
# define TracyGpuNamedZone( varname, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,TracyLine) { name, TracyFunction, TracyFile, (uint32_t)TracyLine, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,TracyLine), active );
# define TracyGpuNamedZoneC( varname, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,TracyLine) { name, TracyFunction, TracyFile, (uint32_t)TracyLine, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,TracyLine), active );
# define TracyGpuZone( name ) TracyGpuNamedZone( ___tracy_gpu_zone, name, true )
# define TracyGpuZoneC( name, color ) TracyGpuNamedZoneC( ___tracy_gpu_zone, name, color, true )
# define TracyGpuZoneTransient( varname, name, active ) tracy::GpuCtxScope varname( TracyLine, TracyFile, strlen( TracyFile ), TracyFunction, strlen( TracyFunction ), name, strlen( name ), active );
#endif
#define TracyGpuCollect tracy::GetGpuCtx().ptr->Collect();
#ifdef TRACY_HAS_CALLSTACK
# define TracyGpuNamedZoneS( varname, name, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,TracyLine) { name, TracyFunction, TracyFile, (uint32_t)TracyLine, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,TracyLine), depth, active );
# define TracyGpuNamedZoneCS( varname, name, color, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,TracyLine) { name, TracyFunction, TracyFile, (uint32_t)TracyLine, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,TracyLine), depth, active );
# define TracyGpuZoneS( name, depth ) TracyGpuNamedZoneS( ___tracy_gpu_zone, name, depth, true )
# define TracyGpuZoneCS( name, color, depth ) TracyGpuNamedZoneCS( ___tracy_gpu_zone, name, color, depth, true )
# define TracyGpuZoneTransientS( varname, name, depth, active ) tracy::GpuCtxScope varname( TracyLine, TracyFile, strlen( TracyFile ), TracyFunction, strlen( TracyFunction ), name, strlen( name ), depth, active );
#else
# define TracyGpuNamedZoneS( varname, name, depth, active ) TracyGpuNamedZone( varname, name, active )
# define TracyGpuNamedZoneCS( varname, name, color, depth, active ) TracyGpuNamedZoneC( varname, name, color, active )
# define TracyGpuZoneS( name, depth ) TracyGpuZone( name )
# define TracyGpuZoneCS( name, color, depth ) TracyGpuZoneC( name, color )
# define TracyGpuZoneTransientS( varname, name, depth, active ) TracyGpuZoneTransient( varname, name, active )
#endif
namespace tracy
{
class GpuCtx
{
friend class GpuCtxScope;
static constexpr size_t QueryCount = 64 * 1024;
public:
GpuCtx()
: m_context( GetGpuCtxCounter().fetch_add( 1, std::memory_order_relaxed ) )
, m_head( 0 )
, m_tail( 0 )
, m_supportsQueryBufferObject( false )
{
ZoneScopedC( Color::Red4 );
assert( m_context != 255 );
if( !CheckFeature( "GL_ARB_timer_query" ) )
{
Profiler::LogString( MessageSourceType::Tracy, MessageSeverity::Warning, Color::Tomato, 0,
"OpenGL context does not support GL_ARB_timer_query." );
}
// check for GL_QUERY_RESULT_NO_WAIT support
m_supportsQueryBufferObject = CheckFeature( "GL_ARB_query_buffer_object" );
if( !m_supportsQueryBufferObject )
{
Profiler::LogString( MessageSourceType::Tracy, MessageSeverity::Info, 0, 0,
"OpenGL context does not support GL_ARB_query_buffer_object." );
}
GLint bits;
glGetQueryiv( GL_TIMESTAMP, GL_QUERY_COUNTER_BITS, &bits );
if( bits == 0 )
{
// all timestamp queries would resolve to 0 (and produce 0ns GPU zones).
// (this is the case for many TBDR GPUs, including Apple Silicon)
Profiler::LogString( MessageSourceType::Tracy, MessageSeverity::Warning, Color::Tomato, 0,
"OpenGL driver does not implement GL_TIMESTAMP precision." );
}
assert( bits > 0 );
int64_t tgpu;
glGetInteger64v( GL_TIMESTAMP, &tgpu );
int64_t tcpu = Profiler::GetTime();
#ifdef TRACY_OPENGL_AUTO_CALIBRATION
// The anchor above is never refreshed; advertise calibration and emit periodic
// GpuCalibration events to correct CPU/GPU drift (see Recalibrate). Opt-in,
// because Recalibrate() calls glGetInteger64v( GL_TIMESTAMP ), which forces a
// CPU/GPU sync.
m_prevCalibration = GetHostTimeNs();
#endif
glGenQueries( QueryCount, m_query );
const float period = 1.f;
const auto thread = GetThreadHandle();
TracyLfqPrepare( QueueType::GpuNewContext );
MemWrite( &item->gpuNewContext.cpuTime, tcpu );
MemWrite( &item->gpuNewContext.gpuTime, tgpu );
MemWrite( &item->gpuNewContext.thread, thread );
MemWrite( &item->gpuNewContext.period, period );
MemWrite( &item->gpuNewContext.context, m_context );
#ifdef TRACY_OPENGL_AUTO_CALIBRATION
MemWrite( &item->gpuNewContext.flags, GpuContextFlags( GpuContextCalibration ) );
#else
MemWrite( &item->gpuNewContext.flags, GpuContextFlags( 0 ) );
#endif
MemWrite( &item->gpuNewContext.type, GpuContextType::OpenGl );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
TracyLfqCommit;
}
void Name( const char* name, uint16_t len )
{
auto ptr = (char*)tracy_malloc( len );
memcpy( ptr, name, len );
TracyLfqPrepare( QueueType::GpuContextName );
MemWrite( &item->gpuContextNameFat.context, m_context );
MemWrite( &item->gpuContextNameFat.ptr, (uint64_t)ptr );
MemWrite( &item->gpuContextNameFat.size, len );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
TracyLfqCommit;
}
void Collect()
{
ZoneScopedC( Color::Red4 );
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() )
{
m_head = m_tail = 0;
return;
}
#endif
#ifdef TRACY_OPENGL_AUTO_CALIBRATION
// Before the drain's early-returns, so it runs even on frames with no
// completed queries.
Recalibrate();
#endif
if( m_tail == m_head ) return;
while( m_tail != m_head )
{
uint64_t time;
if( !GetTimestamp(time, m_tail) ) return;
TracyLfqPrepare( QueueType::GpuTime );
MemWrite( &item->gpuTime.gpuTime, (int64_t)time );
MemWrite( &item->gpuTime.queryId, (uint16_t)m_tail );
MemWrite( &item->gpuTime.context, m_context );
TracyLfqCommit;
m_tail = ( m_tail + 1 ) % QueryCount;
}
}
private:
// Returns whether the driver advertises a single extension (full GL_-prefixed token).
static bool CheckFeature( const char* feature )
{
GLint major = 0;
glGetIntegerv( GL_MAJOR_VERSION, &major );
if( glGetError() != GL_NO_ERROR ) major = 0; // pre-3.0: enum not supported
if( major >= 3 )
{
GLint numExt = 0;
glGetIntegerv( GL_NUM_EXTENSIONS, &numExt );
for( GLint i = 0; i < numExt; i++ )
{
auto ext = (const char*)glGetStringi( GL_EXTENSIONS, i );
if( ext && strcmp( ext, feature ) == 0 ) return true;
}
return false;
}
// pre GL3 fallback:
auto exts = (const char*)glGetString( GL_EXTENSIONS );
return exts && strstr( exts, feature ) != nullptr;
}
tracy_force_inline bool GetTimestamp( uint64_t& timestamp, unsigned int queryId )
{
if( m_supportsQueryBufferObject )
{
constexpr uint64_t sentinel = ~uint64_t(0);
uint64_t time = sentinel;
glGetQueryObjectui64v( m_query[queryId], GL_QUERY_RESULT_NO_WAIT, &time );
if ( time == sentinel ) return false;
timestamp = time;
}
else
{
GLint available;
glGetQueryObjectiv( m_query[queryId], GL_QUERY_RESULT_AVAILABLE, &available );
if( available == GL_FALSE ) return false;
uint64_t time;
glGetQueryObjectui64v( m_query[queryId], GL_QUERY_RESULT, &time );
timestamp = time;
}
return true;
}
#ifdef TRACY_OPENGL_AUTO_CALIBRATION
// Monotonic host ns for the inter-calibration interval (cpuDelta), kept
// separate from Profiler::GetTime() as in the D3D12/Vulkan backends.
static tracy_force_inline int64_t GetHostTimeNs()
{
return std::chrono::duration_cast<std::chrono::nanoseconds>(
std::chrono::steady_clock::now().time_since_epoch() ).count();
}
// OpenGL has no atomic CPU+GPU timestamp query, so sample back-to-back; the
// gap is negligible against the recalibration interval below. Note this forces
// a CPU/GPU sync, which is why the whole path is opt-in (TRACY_OPENGL_AUTO_CALIBRATION).
tracy_force_inline void Recalibrate()
{
const int64_t hostNow = GetHostTimeNs();
const int64_t delta = hostNow - m_prevCalibration;
if( delta < 1000ll * 1000 * 1000 ) return; // throttle: ~once per second
int64_t tgpu;
glGetInteger64v( GL_TIMESTAMP, &tgpu );
const int64_t refCpu = Profiler::GetTime();
m_prevCalibration = hostNow;
TracyLfqPrepare( QueueType::GpuCalibration );
MemWrite( &item->gpuCalibration.gpuTime, tgpu );
MemWrite( &item->gpuCalibration.cpuTime, refCpu );
MemWrite( &item->gpuCalibration.cpuDelta, delta );
MemWrite( &item->gpuCalibration.context, m_context );
TracyLfqCommit;
}
#endif
tracy_force_inline unsigned int NextQueryId()
{
const auto id = m_head;
m_head = ( m_head + 1 ) % QueryCount;
assert( m_head != m_tail );
return id;
}
tracy_force_inline unsigned int TranslateOpenGlQueryId( unsigned int id )
{
return m_query[id];
}
tracy_force_inline uint8_t GetId() const
{
return m_context;
}
unsigned int m_query[QueryCount];
uint8_t m_context;
unsigned int m_head;
unsigned int m_tail;
#ifdef TRACY_OPENGL_AUTO_CALIBRATION
int64_t m_prevCalibration; // host-ns timestamp of the last emitted calibration
#endif
bool m_supportsQueryBufferObject;
};
class GpuCtxScope
{
public:
tracy_force_inline GpuCtxScope( const SourceLocationData* srcloc, bool is_active )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
TracyLfqPrepare( QueueType::GpuZoneBegin );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
TracyLfqCommit;
}
tracy_force_inline GpuCtxScope( const SourceLocationData* srcloc, int32_t depth, bool is_active )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
#ifdef TRACY_FIBERS
TracyLfqPrepare( QueueType::GpuZoneBegin );
memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
#else
GetProfiler().SendCallstack( depth );
TracyLfqPrepare( QueueType::GpuZoneBeginCallstack );
MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
#endif
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
TracyLfqCommit;
}
tracy_force_inline GpuCtxScope( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, bool is_active )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
TracyLfqPrepare( QueueType::GpuZoneBeginAllocSrcLoc );
const auto srcloc = Profiler::AllocSourceLocation( line, source, sourceSz, function, functionSz, name, nameSz );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
TracyLfqCommit;
}
tracy_force_inline GpuCtxScope( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, int32_t depth, bool is_active )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
#ifdef TRACY_FIBERS
TracyLfqPrepare( QueueType::GpuZoneBeginAllocSrcLoc );
memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
#else
GetProfiler().SendCallstack( depth );
TracyLfqPrepare( QueueType::GpuZoneBeginAllocSrcLocCallstack );
MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
#endif
const auto srcloc = Profiler::AllocSourceLocation( line, source, sourceSz, function, functionSz, name, nameSz );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
TracyLfqCommit;
}
tracy_force_inline ~GpuCtxScope()
{
if( !m_active ) return;
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
TracyLfqPrepare( QueueType::GpuZoneEnd );
MemWrite( &item->gpuZoneEnd.cpuTime, Profiler::GetTime() );
memset( &item->gpuZoneEnd.thread, 0, sizeof( item->gpuZoneEnd.thread ) );
MemWrite( &item->gpuZoneEnd.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneEnd.context, GetGpuCtx().ptr->GetId() );
TracyLfqCommit;
}
private:
const bool m_active;
};
}
#endif
#endif