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1 change: 1 addition & 0 deletions Cargo.lock

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2 changes: 1 addition & 1 deletion desktop/src/render/state.rs
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ pub(crate) struct RenderState {
impl RenderState {
pub(crate) fn new(window: &Window, context: WgpuContext, present_mode: Option<PresentMode>) -> Self {
let size = window.surface_size();
let surface = window.create_surface(context.instance.clone());
let surface = window.create_surface(&context.instance);

let surface_caps = surface.get_capabilities(&context.adapter);
let surface_format = surface_caps.formats.iter().find(|f| f.is_srgb()).copied().unwrap_or(surface_caps.formats[0]);
Expand Down
2 changes: 1 addition & 1 deletion desktop/src/window.rs
Original file line number Diff line number Diff line change
Expand Up @@ -86,7 +86,7 @@ impl Window {
self.winit_window.request_redraw();
}

pub(crate) fn create_surface(&self, instance: Arc<wgpu::Instance>) -> wgpu::Surface<'static> {
pub(crate) fn create_surface(&self, instance: &wgpu::Instance) -> wgpu::Surface<'static> {
instance.create_surface(self.winit_window.clone()).unwrap()
}

Expand Down
2 changes: 1 addition & 1 deletion node-graph/graph-craft/src/application_io.rs
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ pub use graphene_application_io::ApplicationIo;
#[derive(Default)]
pub struct PlatformApplicationIo {
#[cfg(feature = "wgpu")]
pub(crate) gpu_executor: Option<WgpuExecutor>,
gpu_executor: Option<WgpuExecutor>,
resources: Option<Box<dyn resource::LoadResource>>,
}

Expand Down
2 changes: 1 addition & 1 deletion node-graph/graphene-cli/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -127,7 +127,7 @@ async fn main() -> Result<(), Box<dyn Error>> {

// Get reference to wgpu executor and clone device handle
let wgpu_executor_ref = application_io_arc.gpu_executor().unwrap();
let device = wgpu_executor_ref.context.device.clone();
let device = wgpu_executor_ref.context().device.clone();

let preferences = EditorPreferences {
max_render_region_size: EditorPreferences::default().max_render_region_size,
Expand Down
6 changes: 6 additions & 0 deletions node-graph/interpreted-executor/src/node_registry.rs
Original file line number Diff line number Diff line change
Expand Up @@ -201,6 +201,9 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
async_node!(graphene_core::context_modification::ContextModificationNode<_, _>, input: Context, fn_params: [Context => ListDyn, Context => graphene_std::ContextFeatures]),
#[cfg(target_family = "wasm")]
async_node!(graphene_core::context_modification::ContextModificationNode<_, _>, input: Context, fn_params: [Context => CanvasHandle, Context => graphene_std::ContextFeatures]),
async_node!(graphene_core::context_modification::ContextModificationNode<_, _>, input: Context, fn_params: [Context => &wgpu_executor::WgpuExecutor, Context => graphene_std::ContextFeatures]),
async_node!(graphene_core::context_modification::ContextModificationNode<_, _>, input: Context, fn_params: [Context => Option<&wgpu_executor::WgpuExecutor>, Context => graphene_std::ContextFeatures]),
async_node!(graphene_core::context_modification::ContextModificationNode<_, _>, input: Context, fn_params: [Context => wgpu_executor::WgpuPipelineCache, Context => graphene_std::ContextFeatures]),
// ==========
// MEMO NODES
// ==========
Expand Down Expand Up @@ -286,6 +289,9 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
async_node!(graphene_core::memo::MemoizeNode<_, _>, input: Context, fn_params: [Context => graphene_std::transform::ScaleType]),
async_node!(graphene_core::memo::MemoizeNode<_, _>, input: Context, fn_params: [Context => graphene_std::vector::misc::InterpolationDistribution]),
async_node!(graphene_core::memo::MemoizeNode<_, _>, input: Context, fn_params: [Context => RenderIntermediate]),
async_node!(graphene_core::memo::MemoizeNode<_, _>, input: Context, fn_params: [Context => &wgpu_executor::WgpuExecutor]),
async_node!(graphene_core::memo::MemoizeNode<_, _>, input: Context, fn_params: [Context => Option<&wgpu_executor::WgpuExecutor>]),
async_node!(graphene_core::memo::MemoizeNode<_, _>, input: Context, fn_params: [Context => wgpu_executor::WgpuPipelineCache]),
];
// =============
// CONVERT NODES
Expand Down
34 changes: 15 additions & 19 deletions node-graph/interpreted-executor/src/util.rs
Original file line number Diff line number Diff line change
@@ -1,4 +1,3 @@
use graph_craft::ProtoNodeIdentifier;
use graph_craft::application_io::PlatformEditorApi;
use graph_craft::concrete;
use graph_craft::document::value::TaggedValue;
Expand All @@ -8,7 +7,6 @@ use graphene_std::Context;
use graphene_std::ContextFeatures;
use graphene_std::uuid::NodeId;
use std::sync::Arc;
use wgpu_executor::WgpuExecutor;

pub fn wrap_network_in_scope(network: NodeNetwork, editor_api: Arc<PlatformEditorApi>) -> NodeNetwork {
let inner_network = DocumentNode {
Expand Down Expand Up @@ -40,7 +38,7 @@ pub fn wrap_network_in_scope(network: NodeNetwork, editor_api: Arc<PlatformEdito
},
DocumentNode {
call_argument: concrete!(Context),
inputs: vec![NodeInput::scope("editor-api"), NodeInput::node(NodeId(0), 0)],
inputs: vec![NodeInput::scope(graphene_std::platform_application_io::try_wgpu_executor::IDENTIFIER), NodeInput::node(NodeId(0), 0)],
implementation: DocumentNodeImplementation::ProtoNode(graphene_std::render_node::render::IDENTIFIER),
context_features: graphene_std::ContextDependencies {
extract: ContextFeatures::FOOTPRINT | ContextFeatures::VARARGS,
Expand All @@ -50,7 +48,11 @@ pub fn wrap_network_in_scope(network: NodeNetwork, editor_api: Arc<PlatformEdito
},
DocumentNode {
call_argument: concrete!(Context),
inputs: vec![NodeInput::scope("editor-api"), NodeInput::node(NodeId(1), 0)],
inputs: vec![
NodeInput::scope(graphene_std::platform_application_io::try_wgpu_executor::IDENTIFIER),
NodeInput::scope(graphene_std::platform_application_io::editor_api::IDENTIFIER),
NodeInput::node(NodeId(1), 0),
],
implementation: DocumentNodeImplementation::ProtoNode(graphene_std::render_cache::render_output_cache::IDENTIFIER),
context_features: graphene_std::ContextDependencies {
extract: ContextFeatures::FOOTPRINT | ContextFeatures::VARARGS,
Expand All @@ -60,8 +62,8 @@ pub fn wrap_network_in_scope(network: NodeNetwork, editor_api: Arc<PlatformEdito
},
DocumentNode {
call_argument: concrete!(Context),
inputs: vec![NodeInput::scope("editor-api"), NodeInput::node(NodeId(2), 0)],
implementation: DocumentNodeImplementation::ProtoNode(graphene_std::pixel_preview::pixel_preview::IDENTIFIER),
inputs: vec![NodeInput::scope(graphene_std::render_pixel_preview::pixel_preview_pipeline::IDENTIFIER), NodeInput::node(NodeId(2), 0)],
implementation: DocumentNodeImplementation::ProtoNode(graphene_std::render_pixel_preview::render_pixel_preview::IDENTIFIER),
context_features: graphene_std::ContextDependencies {
extract: ContextFeatures::FOOTPRINT | ContextFeatures::VARARGS,
inject: ContextFeatures::FOOTPRINT | ContextFeatures::VARARGS,
Expand All @@ -70,8 +72,11 @@ pub fn wrap_network_in_scope(network: NodeNetwork, editor_api: Arc<PlatformEdito
},
DocumentNode {
call_argument: concrete!(Context),
inputs: vec![NodeInput::scope("editor-api"), NodeInput::node(NodeId(3), 0)],
implementation: DocumentNodeImplementation::ProtoNode(graphene_std::render_node::render_background::IDENTIFIER),
inputs: vec![
NodeInput::scope(graphene_std::render_background::composit_background_pipeline::IDENTIFIER),
NodeInput::node(NodeId(3), 0),
],
implementation: DocumentNodeImplementation::ProtoNode(graphene_std::render_background::render_background::IDENTIFIER),
context_features: graphene_std::ContextDependencies {
extract: ContextFeatures::FOOTPRINT | ContextFeatures::VARARGS,
inject: ContextFeatures::empty(),
Expand Down Expand Up @@ -100,7 +105,7 @@ pub fn wrap_network_in_scope(network: NodeNetwork, editor_api: Arc<PlatformEdito
};

// wrap the inner network in a scope
let mut nodes = vec![
let nodes = vec![
inner_network,
render_node,
DocumentNode {
Expand All @@ -109,16 +114,7 @@ pub fn wrap_network_in_scope(network: NodeNetwork, editor_api: Arc<PlatformEdito
..Default::default()
},
];
let mut scope_injections = vec![("editor-api".to_string(), (NodeId(2), concrete!(&PlatformEditorApi)))];

if cfg!(feature = "gpu") {
nodes.push(DocumentNode {
implementation: DocumentNodeImplementation::ProtoNode(ProtoNodeIdentifier::new("graphene_core::ops::IntoNode<&WgpuExecutor>")),
inputs: vec![NodeInput::node(NodeId(2), 0)],
..Default::default()
});
scope_injections.push(("wgpu-executor".to_string(), (NodeId(3), concrete!(&WgpuExecutor))));
}
let scope_injections = vec![("editor-api".to_string(), (NodeId(2), concrete!(&PlatformEditorApi)))];

NodeNetwork {
exports: vec![NodeInput::node(NodeId(1), 0)],
Expand Down
12 changes: 7 additions & 5 deletions node-graph/libraries/canvas-utils/src/wasm.rs
Original file line number Diff line number Diff line change
Expand Up @@ -62,7 +62,7 @@ impl CanvasSurfaceHandle {
if self.1.is_none() {
let canvas = self.0.get().canvas.clone();
let surface = executor
.context
.context()
.instance
.create_surface(wgpu::SurfaceTarget::Canvas(canvas))
.expect("Failed to create surface from canvas");
Expand All @@ -86,21 +86,23 @@ impl Canvas for CanvasSurfaceHandle {
#[cfg(feature = "wgpu")]
impl CanvasSurface for CanvasSurfaceHandle {
fn present(&mut self, image_texture: &ImageTexture, executor: &WgpuExecutor) {
let context = executor.context();

let source_texture: &wgpu::Texture = image_texture.as_ref();

let surface = self.surface(executor);

// Blit the texture to the surface
let mut encoder = executor.context.device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
let mut encoder = context.device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
label: Some("Texture to Surface Blit"),
});

let size = source_texture.size();

// Configure the surface at physical resolution (for HiDPI displays)
let surface_caps = surface.get_capabilities(&executor.context.adapter);
let surface_caps = surface.get_capabilities(&context.adapter);
surface.configure(
&executor.context.device,
&context.device,
&wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT | wgpu::TextureUsages::COPY_DST,
format: wgpu::TextureFormat::Rgba8Unorm,
Expand Down Expand Up @@ -134,7 +136,7 @@ impl CanvasSurface for CanvasSurfaceHandle {
source_texture.size(),
);

executor.context.queue.submit([encoder.finish()]);
context.queue.submit([encoder.finish()]);
surface_texture.present();
}
}
Expand Down
6 changes: 6 additions & 0 deletions node-graph/libraries/core-types/src/types.rs
Original file line number Diff line number Diff line change
Expand Up @@ -163,6 +163,12 @@ impl ProtoNodeIdentifier {
}
}

impl From<ProtoNodeIdentifier> for Cow<'static, str> {
fn from(val: ProtoNodeIdentifier) -> Self {
val.name
}
}

impl Display for ProtoNodeIdentifier {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
f.debug_tuple("ProtoNodeIdentifier").field(&self.name).finish()
Expand Down
23 changes: 6 additions & 17 deletions node-graph/libraries/wgpu-executor/src/context.rs
Original file line number Diff line number Diff line change
@@ -1,12 +1,11 @@
use std::sync::Arc;
use wgpu::{Adapter, Backends, Device, Features, Instance, Queue};

#[derive(Debug, Clone)]
pub struct Context {
pub device: Arc<Device>,
pub queue: Arc<Queue>,
pub instance: Arc<Instance>,
pub adapter: Arc<Adapter>,
pub device: Device,
pub queue: Queue,
pub instance: Instance,
pub adapter: Adapter,
}

impl Context {
Expand Down Expand Up @@ -58,12 +57,7 @@ impl ContextBuilder {
let instance = self.build_instance();
let adapter = self.request_adapter(&instance).await?;
let (device, queue) = self.request_device(&adapter).await?;
Some(Context {
device: Arc::new(device),
queue: Arc::new(queue),
adapter: Arc::new(adapter),
instance: Arc::new(instance),
})
Some(Context { device, queue, adapter, instance })
}
}
impl ContextBuilder {
Expand Down Expand Up @@ -113,12 +107,7 @@ impl ContextBuilder {
let adapter = if let Some(adapter) = selected_adapter { adapter } else { self.request_adapter(&instance).await? };

let (device, queue) = self.request_device(&adapter).await?;
Some(Context {
device: Arc::new(device),
queue: Arc::new(queue),
adapter: Arc::new(adapter),
instance: Arc::new(instance),
})
Some(Context { device, queue, adapter, instance })
}
async fn select_adapter<S>(&self, instance: &Instance, select: S) -> Option<Adapter>
where
Expand Down
68 changes: 35 additions & 33 deletions node-graph/libraries/wgpu-executor/src/lib.rs
Original file line number Diff line number Diff line change
@@ -1,46 +1,59 @@
mod background; // TODO: Think about where to place this. Likely inlined in the node. Requires refactor of wgpu pipline usage.
mod context;
mod resample;
mod pipeline;
pub mod shader_runtime;
mod texture_cache;
pub mod texture_conversion;

use std::sync::Arc;

use crate::background::BackgroundCompositor;
use crate::resample::Resampler;
use crate::shader_runtime::ShaderRuntime;
use crate::texture_cache::TextureCache;
use anyhow::Result;
use core_types::Color;
use core_types::color::SRGBA8;
use futures::lock::Mutex;
use glam::{Affine2, UVec2};
use glam::UVec2;
use graphene_application_io::{ApplicationIo, EditorApi};
use vello::{AaConfig, AaSupport, RenderParams, Renderer, RendererOptions, Scene};
use wgpu::{Origin3d, TextureAspect};

pub use context::Context as WgpuContext;
pub use context::ContextBuilder as WgpuContextBuilder;
pub use pipeline::AsyncPipeline as AsyncWgpuPipeline;
pub use pipeline::Pipeline as WgpuPipeline;
pub use pipeline::PipelineCache as WgpuPipelineCache;
pub use rendering::RenderContext;
pub use wgpu::Backends as WgpuBackends;
pub use wgpu::Features as WgpuFeatures;

const TEXTURE_CACHE_SIZE: u64 = 256 * 1024 * 1024; // 256 MiB

#[derive(dyn_any::DynAny)]
#[derive(dyn_any::DynAny, Clone)]
pub struct WgpuExecutor {
pub context: WgpuContext,
inner: Arc<WgpuExecutorInner>,
}

impl WgpuExecutor {
pub fn context(&self) -> &WgpuContext {
&self.inner.context
}

pub fn shader_runtime(&self) -> &ShaderRuntime {
&self.inner.shader_runtime
}
}

#[derive(dyn_any::DynAny)]
pub struct WgpuExecutorInner {
context: WgpuContext,
texture_cache: Mutex<TextureCache>,
vello_renderer: Mutex<Renderer>,
resampler: Resampler,
background_compositor: BackgroundCompositor,
pub shader_runtime: ShaderRuntime,
shader_runtime: ShaderRuntime,
}

impl std::fmt::Debug for WgpuExecutor {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("WgpuExecutor").field("context", &self.context).finish()
f.debug_struct("WgpuExecutor").field("context", &self.context()).finish()
}
}

Expand All @@ -65,7 +78,7 @@ impl WgpuExecutor {
};

{
let mut renderer = self.vello_renderer.lock().await;
let mut renderer = self.inner.vello_renderer.lock().await;
for (image_brush, texture) in context.resource_overrides.iter() {
let texture_view = wgpu::TexelCopyTextureInfoBase {
texture: texture.clone(),
Expand All @@ -75,7 +88,7 @@ impl WgpuExecutor {
};
renderer.override_image(&image_brush.image, Some(texture_view));
}
renderer.render_to_texture(&self.context.device, &self.context.queue, scene, &texture_view, &render_params)?;
renderer.render_to_texture(&self.context().device, &self.context().queue, scene, &texture_view, &render_params)?;
for (image_brush, _) in context.resource_overrides.iter() {
renderer.override_image(&image_brush.image, None);
}
Expand All @@ -84,21 +97,12 @@ impl WgpuExecutor {
Ok(texture)
}

pub async fn resample_texture(&self, source: &wgpu::Texture, size: UVec2, transform: &glam::DAffine2) -> Arc<wgpu::Texture> {
let out = self.request_texture(size).await;
self.resampler.resample(&self.context, source, transform, &out);
out
}

pub async fn composite_background(&self, foreground: &wgpu::Texture, backgrounds: &[rendering::Background], document_to_screen: Affine2, zoom: f32) -> Arc<wgpu::Texture> {
let size = foreground.size();
let output = self.request_texture(UVec2::new(size.width, size.height)).await;
self.background_compositor.composite(&self.context, foreground, &output, backgrounds, document_to_screen, zoom);
output
pub fn pipeline_init<P: WgpuPipeline>(&self, pipeline: &WgpuPipelineCache) {
pipeline.init::<P>(self);
}

pub async fn request_texture(&self, size: UVec2) -> Arc<wgpu::Texture> {
self.texture_cache.lock().await.request_texture(&self.context.device, size)
self.inner.texture_cache.lock().await.request_texture(&self.context().device, size)
}
}

Expand All @@ -122,17 +126,15 @@ impl WgpuExecutor {

let texture_cache = TextureCache::new(TEXTURE_CACHE_SIZE);

let resampler = Resampler::new(&context.device);
let background_compositor = BackgroundCompositor::new(&context.device);
let shader_runtime = ShaderRuntime::new(&context);

Some(Self {
context,
texture_cache: texture_cache.into(),
vello_renderer: vello_renderer.into(),
resampler,
background_compositor,
shader_runtime,
inner: Arc::new(WgpuExecutorInner {
context,
texture_cache: texture_cache.into(),
vello_renderer: vello_renderer.into(),
shader_runtime,
}),
})
}
}
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