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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

bugfix(mouse): Fix bad drag tolerances with high scroll speed factors Bug Something is not working right, typically is user facing Critical Severity: Minor < Major < Critical < Blocker Gen Relates to Generals Input ZH Relates to Zero Hour
#2823 opened Jun 22, 2026 by xezon Loading…
bugfix: Sniper weapons can no longer fire upon empty Stinger Sites Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#2822 opened Jun 22, 2026 by Stubbjax Loading…
refactor(selectionxlat): Split switch cases of SelectionTranslator::translateGameMessage into separate functions Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#2819 opened Jun 21, 2026 by xezon Loading…
bugfix(view): Fix view ray cast behavior for mouse picks and drawable occlusion Bug Something is not working right, typically is user facing Critical Severity: Minor < Major < Critical < Blocker Gen Relates to Generals ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2818 opened Jun 21, 2026 by xezon Loading…
1 task
fix(textureloader): Simplify and fix faulty implementations of texture reduction (2) Fix Is fixing something, but is not user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing ZH Relates to Zero Hour
#2814 opened Jun 20, 2026 by xezon Loading…
unify(update): Parse template references in the AssistedTargetingUpdate module by name Fix Is fixing something, but is not user facing Gen Relates to Generals Refactor Edits the code with insignificant behavior changes, is never user facing Unify Unifies code between Generals and Zero Hour ZH Relates to Zero Hour
#2809 opened Jun 19, 2026 by Stubbjax Loading…
bugfix(logic): Restore retail compatibility after change to frozen time check Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Script Is related to Script Engine, SCB ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2803 opened Jun 18, 2026 by Caball009 Loading…
bugfix: Fix issue where builders could resume completed tasks after being disabled Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2793 opened Jun 14, 2026 by Stubbjax Loading…
bugfix(milesaudiomanager): Prevent dangling pointer to AudioEventRTS in PlayingAudio when handing it over to a new AudioRequest after a call to MilesAudioManager::startNextLoop() Audio Is audio related Bug Something is not working right, typically is user facing Crash This is a crash, very bad Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2774 opened Jun 7, 2026 by xezon Loading…
4 of 5 tasks
Stability fixes
tweak(gui): Show Money Per Minute in Player Info List Enhancement Is new feature or request Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2738 opened May 20, 2026 by L3-M Loading…
refactor: Refactor evaluateContextCommand phase 1 (#1192)
#2714 opened May 15, 2026 by RikuAnt Loading…
1 task
tweak(particlesys): Decouple Particles render update from logic step Enhancement Is new feature or request Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Rendering Is Rendering related ZH Relates to Zero Hour
#2709 opened May 14, 2026 by xezon Draft
1 of 3 tasks
build: Fix compile error in Smudge.h with docker-build CompileBug Bug at compile time Minor Severity: Minor < Major < Critical < Blocker
#2701 opened May 12, 2026 by ucosty Loading…
bugfix(lan): Fix crash when changing settings in the LAN lobby Bug Something is not working right, typically is user facing Crash This is a crash, very bad Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2676 opened May 2, 2026 by Caball009 Draft
1 task
unify(controlbar): Merge and move ControlBar and related code to core Gen Relates to Generals Unify Unifies code between Generals and Zero Hour ZH Relates to Zero Hour
#2675 opened May 2, 2026 by DevGeniusCode Loading… Code foundation build up
feat(math): Route game logic math through WWMath with 3-mode deterministic support Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Platform Work towards platform support, such as Linux, MacOS ZH Relates to Zero Hour
#2670 opened May 1, 2026 by Okladnoj Loading…
tweak(gamemessage): Reduce number of MSG_DESTROY_SELECTED_GROUP messages Enhancement Is new feature or request Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2668 opened Apr 30, 2026 by Caball009 Loading…
1 task
perf: eliminate AsciiString ref-count overhead in rendering, logic, and UI hot paths Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Performance Is a performance concern ZH Relates to Zero Hour
#2663 opened Apr 29, 2026 by githubawn Draft
feat(stats): Add 1% low FPS tracking Enhancement Is new feature or request Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2661 opened Apr 29, 2026 by githubawn Loading…
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